Yriel? I don't know what it means either, but it was the name of the Punisher pictured, who died gloriously in battle shortly afterwards. I found the ship in my Jita hangar, and while it had some terrible fit that looked like an attempt to extract every bit of range from a set of small beam lasers, I quickly adapted it to be something a bit more... battle worthy.
I don't know much about Punisher fits, admittedly, but I threw together what seemed decent:
3x Gatling Pulse Laser II, 1x E5 Prototype Energy Vampire
1x Cold Gas Arcjet Thrusters, 1x J5b Phased Prototype Warp Scrambler
1x DC II, 1x ANP II, 1x Small Inefficient Armour Repair Unit, 1x 200mm Reinforced Rolled Tungsten Plates
I don't believe this one had any rigs, since the only appropriate skills I had were for armour and the plate already made this poor thing as slow as my Merlins had been. Given it didn't even have the option of a web, I didn't want to make it crawl even more.
I seem to remember that I probably could have added bigger guns, but I was worried about the tracking, especially given how many Rifters I've faced. I've flown Rifters a long time ago, and I do recall they often fit Tracking Disruptors.
Funny enough, that's exactly what happened. I engaged a Rifter outside our HQ (yes... some kind of pattern may be emerging here) and had a sort of slow brawl in which my weapons were woefully inadequate despite being well within their optimal range even with navy multifreq loaded. Which, incidentally, is way too expensive for my liking. It's like being forced to buy and fit ammo in bulk even though I know I'll die before using much of it at all.
My tank held for a while – longer than I expected honestly – and I believe I just got the Rifter into armour before I died. Which is pretty sad given that with three mid slots and a TD (yes, I even managed to look this time!) it was probably armour tanked. Yikes.
Well, I sat around for a bit chatting idly in local. The Rifter pilot actually suggested AC's to me, which is what I was planning to try next anyway (still my highest skilled weapon as of this moment, small AC's. I have their specialization to V while small pulse and beam are at IV) so once I got back to Jita I began fitting a new AC punisher.
3x 125mm Gatling Autocannon II, 1x E5 Prototype Energy Vampire
1x Cold Gas Arcjet Thrusters, 1x J5b Phased Prototype Warp Scrambler
1x DC II, 1x ANP II, 1x 200mm Reinforced Rolled Tungsten Plates, 1x SAR II
and “ambit”, “collision” and “metastasis” projectile rigs, giving me some falloff, damage and tracking, respectively.
I went with the small guns again for the tracking benefit, and also because I don't think the upgrade to 150mm's would have given me much more damage output even when not affected by enemy modules. I wanted to stick an EANM II on there but it was either too expensive for the little extra gain, or didn't quite fit. I also have a few armour compensation skills, so an ANP II does more than advertised anyway.
My opponent this time was familiar to me: the same Rifter pilot from my first recorded fight here in Merlin I. I had warped to an... erm... vantage point outside our station, and after sitting there for a while to determine who was doing what, I warped to another one closer to his Rifter, sitting a few hundred km off the station. I sat there for a few moments, watching the distance between us shrink.
Satisfied that he wanted to fight, I hit orbit and kicked (well, more like gently prodded) my afterburner into gear. We closed fairly quickly, followed by the activating of modules and such. I know I saw a web he was using on me, and his ship was certainly armour tanked, but oddly enough in my brief glance at the overview I don't think I saw him scramming. Maybe he didn't expect people to flee, or want to stop them. I've actually considered that the module may not often be necessary in RvB, but I keep it around because this is practice for me after all. I don't want to become someone who learns to fit only for enemies who don't care to run.
I went into this with all three guns grouped and overheated. My armour rep was also overheated, although I changed this at various stages in the fight because my innocent low slot modules were getting singed, and I really kinda needed that damage control alive. It was actually an incredibly long fight, for me. My longest yet. The nos probably helped a bit, though I'm not sure how much or whether a neut would have helped more. He was active tanked, in armour, but of course his weapons would have kept on firing with no cap.
My own capacitor, owing to my armour rep being on nearly the whole fight, got very, very low. I had to switch the repper off at one point, but by then it was too late to win anyway. In all my micromanaging of the repair system and checking the overview for EWAR, I had burned out all my guns. To my credit, I had been checking them, but near the end my armour took all my attention, and it seemed like they took the last bits of damage very fast.
Now, some of this was just not being attentive enough, but it could also be a bad understanding of the mechanics. I don't actually know if the damage they take is random, or progressively worse as they get hotter (if they even get hotter). I also don't know if grouping them makes them take damage evenly, or just averages it out to one icon somehow. If that is the case, I might start keeping them separate.
After that, there was nothing to do but wait to die and speak in local. I gave him a “gf” and explained my failure for all the world to see, but didn't even try to escape with no cap, failing armour, and a slow webbed ship.
All in all, I was happy with this fight. I died because of my own stupidity, not because my ship let me down. In fact, while I didn't see the state of his cap, we were both in very low armour before I had to start pulsing my own repper (and the guns burned out), so it's possible this ship and fitting could have won if I'd flown it better. Or trained thermodynamics above three. I'm still getting to that.
Anyway, he politely gave me my surviving stuff back, and I'm looking forward to trying this or a similar fit again soon.