Friday, 9 December 2011

is every fight "good"?

So my Rifter from the last fight is dead. Not surprising at all, but my most boring “fight” yet by far; a Wolf who had been sitting near me for some time decided he wanted an easy kill, warped to my ship and destroyed it with virtually no resistance. It probably would have helped if I'd been moving, or... doing anything besides looking at certificates and having them explained to me by my corp.

Oh well. It's not like I expected my ship to be safe while doing this, or for everyone in RvB to be about fighting rather than just killing. I don't even care particularly that he had the class to destroy my wreck and loot. It was certainly dull, though, and I hoped to write a bit more about how that fit died than “attacked by superior version of itself while motionless.”

There's no real lesson here, at least nothing I wasn't wilfully ignoring, so here's the killmail from last night:

2011.12.08 15:20:00

Victim: ***
Corp: Red Federation
Alliance: RvB - RED Federation
Faction: Unknown
Destroyed: Rifter
System: Autaris
Security: 0.5
Damage Taken: 2915

Involved parties:

Name: *** (laid the final blow)
Security: 2.30
Corp: Blue Republic
Alliance: RvB - BLUE Republic
Faction: None
Ship: Rifter
Weapon: 200mm AutoCannon II
Damage Done: 2915

Destroyed items:

1MN Afterburner II
Small Trimark Armor Pump I, Qty: 3
X5 Prototype Engine Enervator
Republic Fleet Phased Plasma S, Qty: 280 (Cargo)
100mm Reinforced Rolled Tungsten Plates I

Dropped items:

Republic Fleet EMP S, Qty: 360 (Cargo)
Small Capacitor Booster II
Republic Fleet Phased Plasma S, Qty: 135
150mm Light AutoCannon II
200mm AutoCannon II, Qty: 2
Republic Fleet Fusion S, Qty: 194
Small Armor Repairer II
Damage Control II
Cap Booster 75, Qty: 15 (Cargo)
Small Unstable Power Fluctuator I
Cap Booster 75




This is more of a footnote than an actual post, so I'll put it here.

I eventually got around to fitting out one of my remaining Merlins with a medium shield booster and a cap booster, as it seemed to be the last remaining hope I had of using its tank to its greatest potential. Sadly, while it did better than the MSE versions, it still wasn't enough to kill a Rifter even with tech 2 neutron blasters, rockets and faction ammo. It was also pretty expensive for a fit that didn't really gain me more than some extra fight time – the relatively cheaply fit Punishers did better.

Honestly, it's looking like I should put this hull on hold until I'm comfortable with flying Hawks and Harpies. On that note, I'm considering heading out to try exploration for a while. I want to know what it's like making more ISK while I can still afford to try different methods. I'll probably start with high-sec exploration, followed by either the same in lowsec or some ratting in nullsec.

No comments:

Post a Comment